Aesthetically Review Game Scorn with Viscera, Muscles and Bones

CarriesG

Member
Scorn, a game composed of viscera, muscles and bones, is expected to make many people feel uncomfortable, but at the same time, it makes many people feel beautiful. It can be said that it is one of the most bizarre games in recent years. After playing or watching videos or articles about the game Scorn, I think you can probably understand what the so-called "unique style" is about.

Aesthetically Review Game Scorn with Viscera, Muscles and Bones

Game Scorn​

In fact, I haven't thought of a suitable word to describe this kind of art style for a long time. I can only say it feels like "Alien". Because the game is imitating the father of aliens H.R . Giger's design style. The producer of the game scorn is ljubomir peklar. He said that "Alien" is one of his favorite films, and the mysterious atmosphere and unknown feeling in "Corn" mainly draw on alien first film.

Aesthetically Review Game Scorn with Viscera, Muscles and Bones

Game Scorn​

Scorn's unique artistic style reminds many people of an old game, dark seed, with a similar style. It also reminds people of H. R. Giger, a famous Swiss surrealist painter who once painted alien. In game Scorn, you can see the hallmark features of H. R. Giger, but it is closer to human body than H. R. Giger's surreality, and its mechanical sense is weakened.

Aesthetically Review Game Scorn with Viscera, Muscles and Bones

by H. R. Giger

The inspiration of this strange style presented by game Scorn is not all from H. R. Giger, but also from Zdzisław Beksiński, a Polish Utopian artist. In Zdzisław Beksiński's paintings, the dead human body is used as the basic scene construction unit, and the dense bones show the shape of human after death in an appalling form. The game Scorn continues the uneasiness brought by the dense Zdzisław Beksiński, as well as the weird display of human body, which brings people deeper uneasiness.

Aesthetically Review Game Scorn with Viscera, Muscles and Bones

by Zdzisław Beksiński

Although the game Scorn's style is weird, it's not weird. Ljubomir peklar hopes to express a unique personality in this style, rather than attracting the eyes. Scorn is disgusting, but it can make you want to stare, because you can feel that the world is carefully designed, and there seems to be another kind of weird beauty in disgust and terror, even called beauty. Ljubomir peklar is to create a weird world that is wrapped by organs and bodies and operated according to mechanical structure, which is horrible, mysterious, beautiful and harmonious. Ljubomir peklar calls this design style "bio machinery", that is, the perfect combination of organic life and machinery. This is H.R The essence of Giger's work is the final effect ljubomir peklar wants.

Aesthetically Review Game Scorn with Viscera, Muscles and Bones

Game Scorn​

The world of game Scorn is not a pile of disgusting elements, but carefully designed and thought out. The corridor is designed like an esophagus, the door is like a big mouth, the wall is like an internal organ covered with unnamed tissue, and the column is made of muscle and bone supporting each other. The image of the protagonist of the game is also naked, even the kind of skin is not naked. The equipment on the body and the items for solving puzzles are also like many organs. The weapon used by the protagonist is more like a creature, but it can be loaded and fired like a gun.
 
Top