Digital Foundry talks about PlayStation 5 backwards compatibility

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According to Wccftech, Digital Foundry talked about downward compatibility with SONY's PlayStation 5 in its latest video, and the two moderators concluded that games with unlocked frames or dynamic resolution on the PS4 would have a much better experience on the new console.

SONY has announced that the vast majority of its 4, 000-plus PS4 game lineup will be available on PS5. Digital Foundry's co-hosts point to Dark Souls III and Sekiro: Shadows Die Twice as examples of games that don't lock frames or use dynamic resolution on PS4. The former unlocked the frame rate limit after the PS4 Pro patch, while the latter did not lock frames when it was released. The two games were limited by poor performance on the PS4 platform, but could run as 60FPS on the PS5.

In addition, Digital Foundry that lock frame and using a fixed frame rate of the game, such as the Bloodborne on PS5 platform will not have the experience of ascension, and the Final Fantasy XV, also get pictures on PS5, because this on PS4 Pro have different operating mode, such as 4 k hd model, 30 FPS lock frame and don't lock frame model, Digital Foundry that its performance is stronger on the new host of performance will be improved.

Digital Foundry talks about PlayStation 5 backwards compatibility
 
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