Samsung Which VRR Gaming TV screen to choose in 2020? You'll get what you pay for

Miley

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If you want a Gaming TV that manages all the technologies like VRR and FreeSync, the choice is much more limited. Long reserved for the PC, the VRR arrives in the world of consoles via the Xbox One, and Microsoft has teamed up, like last year, with Samsung to offer an exemplary gaming experience on gaming TVs from the Korean giant. As a result, the 2018 (and only 2018) range of Samsung QLED TVs is the only VRR compatible via FreeSync on the market.

In addition, Samsung gaming TVs are renowned for offering the lowest input lag measurements ever measured on a TV. They improved these measures again this year and we are talking about an input lag of 15ms in game mode, with the added bonus of activating a motion compensation engine exclusive to this mode (of course, deactivable) for anyone who wishes to “fluidize” their image while keeping a very good input lag of 24ms. A measure still well below most of the TVs on the market even in game mode and without motion compensation.

Which VRR Gaming TV screen to choose in 2020?

Unfortunately these technologies come at a price.

The QLED 2018 FreeSync compatible range from Samsung gaming TV starts at $ 1999 with the 55 ”Q7F , when the brand's spearhead, the Q9 is offered at $ 2999. Small precision, however, the latter is a full-led model, a high-end LCD TV, a market we are not used to in France. We should not be surprised to see its price compete with that of OLED models, systematically estimated, wrongly, superior in all respects. Also be careful not to be mistaken, the 2018 QLED models have the same name as the 2017 (the good idea!) Namely Q7, Q8 and Q9, but only the 2018 and 2019 versions embed the technologies described above.

Which VRR Gaming TV screen to choose in 2020?

Glossary and definitions

VRR : Variable Refresh Rate, also called FRV. Name of the principle allowing a display to adjust its refresh rate on the fly. Please note this is not a standard. Affixed to a product, this term does not guarantee the technology used or the capabilities of the system.

G-Sync : This is the name of nVidia's technology enabling VRR through a proprietary communication channel between source and display. Source and display must be compatible.

FreeSync : This is the name of AMD's technology enabling VRR through an open source communication channel between source and display. Source and display must be compatible.

Adaptive-Sync : VESA standard (Video Electronics Standards Association) of the communication channel allowing a display to synchronize with the source. Required for AMD FreeSync.

HFR : High Frame Rate. Refers to frame rates greater than 60 frames per second. Available only on screens with cooling capacities greater than 60Hz (commonly 75Hz, 100Hz, 120Hz, 144Hz).

V-Sync : Vertical synchronization. Technology to prevent image tears on the screen (also commonly called “tearing”).

Adaptive V-Sync : not covered in this file and should not be confused with Adaptive Sync. This is nVidia's “dynamic” V-Sync, the frequency range of which you want to activate or deactivate can be adjusted.
 
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