How to treat Nintendo's core source code leak?

ashley

Member
In 4chan in the past few weeks, many things related to Nintendo have been leaking. Now the biggest one that seems to be leaked now: used to create the complete source code of Revolution (also known as Wii), design files, documentation and almost everything. These files appear to come from a server hacking attack related to BroadOn, which Nintendo hired to develop most Wii hardware and software.

Other than that, the following listed Nintendo codes that has leaked in the past few weeks:

-Debug version of Nintendo Pokémon Blue and Yellow​
-Source code of Nintendo Pokémon Blue and Yellow​
-The debug version of the Japanese version of Nintendo Pokémon Gold and Silver​
-Symbol map of Nintendo Pokémon Crystal​
-Source code of Nintendo Pokemon Gold and Silver​
-Spaceworld '99 demos​
-Nintendo Official GameBoy emulator​
-Internal list of all released versions (including unreleased versions) of all Nintendo hosts including DS​
-Gen 7 debug version, official 3DS legality check program, O-Power distribution CIA and VC Mew distrubtion CIA​
-N64, Nintendo Gamecube and Wii source code​

At the beginning of xtal is the source code of Pokemon Crystal. The three parts are different, but they are not the final version. The US-European version can only be run normally in the official simulator gameboy.exe part, and is invincible on other simulators (any attack will kill the other party with a single blow). Anyone who has an EDGB burning card can give it a try. The Japanese version cannot be compiled, and there are a lot of problems after compiling a lot of files, and it is also invincible.

mons2 and euro2 are the source code of the American and European versions of Pokemon Gold and Silver. After compiling it and converting it to gb format, you have to import part of the binary blob to have the monster and the trainer stand up. gs_korean contains not only the Korean version of gold and silver, but also the source code of the Japanese version of gold and silver. It is not possible to determine whether these source codes are released.
There are a lot of other materials in these packages, a lot of documentation at the development stage, and the official simulator gameboy.exe is also from the gs_Korean package (requires crack time limit).

The first generation is the debug version of the American version of blue and yellow. Compilation is more difficult than the above. The second generation only needs Japanese win95 or 98. The first generation requires dosv (yksoft1 said, I have not determined yet).

You can see the names of some celebrities in the code comments. The names of Masuda Masuda are many and many in the first generation. A graphics conversion gadget of the second generation was written by Satoshi Iwata. The second generation google Gen2.7z, the first generation google poke1024, osrc.zip and the like to find.
 
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