Appholic
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Apple has recently been granted a patent for a smart ring or finger device aimed at allowing users to touch and feel virtual objects in spatial computing, according to the recent listing from the United States Patent and Trademark Office (USPTO).
Titled "Device with Sensors and Haptic Feedback Worn on a Finger," the patent describes a device with sensors on each fingertip capable of detecting hand movements to enhance interaction with virtual reality content.
Apple acknowledges the challenges associated with wearable devices such as gloves, which may impact the wearer's ability to perceive surrounding objects, cause discomfort with prolonged use, and may not gather suitable input from users.
The proposed solution by Apple involves finger-based equipment that collects input from the user's fingers during interactions with the virtual world and provides tactile feedback such as clicks and other sensations during these interactions.
In one example provided by Apple's patent, a user wearing Apple's Vision Pro and similar wearable devices could experience the sensation of catching a virtual ball thrown in the virtual world through the tactile sensors on their fingertips.
Titled "Device with Sensors and Haptic Feedback Worn on a Finger," the patent describes a device with sensors on each fingertip capable of detecting hand movements to enhance interaction with virtual reality content.
Apple acknowledges the challenges associated with wearable devices such as gloves, which may impact the wearer's ability to perceive surrounding objects, cause discomfort with prolonged use, and may not gather suitable input from users.
The proposed solution by Apple involves finger-based equipment that collects input from the user's fingers during interactions with the virtual world and provides tactile feedback such as clicks and other sensations during these interactions.
In one example provided by Apple's patent, a user wearing Apple's Vision Pro and similar wearable devices could experience the sensation of catching a virtual ball thrown in the virtual world through the tactile sensors on their fingertips.